Monday, October 31, 2011

7 Ways COD Changed the Face Of Shooters... And Gaming

I've been playing shooters for years, and without a doubt, they have become my favorite genre in gaming to play.

This is mostly due to Call of Duty.

Since it's arrival on the gaming scene, the COD series has become to gaming what Die Hard is to action films. The pinnacle... what everyone else is striving to achieve. You could describe a movie as, "Die Hard in space..." and people would get it. That now applies to COD.

But how did COD arrive at this point? What makes it different and makes others try to emulate and consistently fall short?

I'll give you seven things (seven days to MW3, after all):

  1. Killstreaks -- The simple addition of adding rewards for getting several (in latter games, many) kills in a row added an addicting and game changing dynamic to matches. You never lose the excitement of calling in your chopper... and knowing the other team is in a panic to have to deal with it. As COD has evolved over the years, so have the streaks, and MW3 has a lot of options. Sorry... saving that for another blog.
  2. Hardcore -- Introduced in COD4, you can see how central to COD it has become in one way... every new shooter has it as a mode, too. That's not say HC is perfect in COD (it's not, #MOARhardcore, please) but when your competition follows suit... you're doing something right.
  3. Perks -- Allowing you to focus your kits to how you like to play or to be able to counter what the opponent is doing makes it more accessible and fun. Want to stay invisible? There's a perk for that. Having trouble finding enemy explosives? Perk for that, too. With so many options to mix and match, players have to be on their toes.
  4. Prestige -- What do you do when you've reached the highest level in game? For some, the appeal of the game is lost without the thrill of unlocking weapons or completing challenges. Solution -- prestige. You reset your challenges, lose all your guns and perks, and start from scratch. Genius. MW3 is taking it to a whole new level... but I'm not going there just yet.
  5. Custom Classes -- By not restricting equipment and weapons to roles or teams, COD opened the game up to players to use what they liked and not feel restrained by the game. By having a variety of kits ready for use during a game, players didn't have to scramble to change their "Assault" class during the heat of combat or have to forgo a key piece of equipment because they want to use a certain weapon. A simple and effective idea that has yet to be fully embraced by other shooters (see Battlefield 3).
  6. It's About Moments -- The campaigns of COD feel like immersive movies. They have those "it moments" (sometimes whole levels "Ghillies In the Mist", anyone) with cut-scenes so large in scale or actions so touching with emotion they become larger than the game. MW2 was full of them from the nuke in the USA to the final moments of the game; COD campaigns never fail to deliver... even when controversial (not a fan of "No Russian").
  7. Annual Games -- With a new COD being released every year, the game never gets stale. You know you'll have a new campaign, new weapons, retooled or brand new perks to get your shooter on just around the corner. It has it's negatives, too. The hype never seems to die down and the games can feel like retreads... but it keeps COD in your gaming thoughts for 12 months a year.
Love it or hate it... COD has transcended gaming into a phenomenon all its own.

And it's not changing anytime soon.





Tomorrow... the enigma of 6.

Sunday, October 30, 2011

8 is the magic number for 3

Sometimes you notice things that make you go, "Hmmm?"

In 8 days.
11/08.
The 8th game.

See where I'm going?

It just might be the magic number for 3... Modern Warfare 3.

Over the next eight days, we'll take a look at the history of the Call of Duty series... what it's meant to gaming... from my own eclectic point of view.

After all, where else are you reading 8 is the magic number of 3?




I know... weird, huh?

Thursday, October 20, 2011

Looks like level 80 is the max... just sayin'.

In the new Strike Package video... every player in the clip is level 80... so they can have access to everything in the game...

Guess this confirms 80 is the max.

Support Strike Package will be abused by vets... just sayin'.

Take a look at this... notice the 4 streaks... people will be like the Energizer Bunny...

... they'll keep going...
... and going....
... and going...



More than 2 GL rounds... just sayin'.

Interesting that you can have more than 2 GL rounds...

Monday, October 3, 2011

Just sayin'.

Looking forward to the hybrid sight... just sayin'.


And will miss the reticule customization of Black Ops... just sayin'.


Friday, September 30, 2011

Battlefield 3 beta and the ups and downs... and downs... and downs...

Shooters…. I love them.

Every November is like an early Christmas when Call of Duty drops but 2011 has been hyped as the year of three… Gears of War 3, Modern Warfare 3, and Battlefield 3. One has lived up to the hype. One we’ll find out in November.

And for me, one has fallen well short.

I was excited to get my game on in the Battlefield 3 open beta yesterday. I knew I would struggle with control differences and the game might have issues (it’s a beta for Pete’s sake) but entered the fray with an open mind. You see, I’m not a DICE fan for multi-player. They delivered great campaigns in Bad Company 1-2 but their MP… well… it sucked. I disliked it so much I passed on Medal of Honor completely because it looked like a reskinned Bad Company MP experience.

Battlefield 3 has been hyped to be so much more.

At E3 2011 it had a wow factor… but I kept reminding anyone who would listen, “This is on a top-of-the line PC… show me what it looks like on a console.” Since that spectacular debut, EA has hyped Frostbite 2.0, dedicated servers, and game play that will blow other shooters away… and emphasizing they will have a beta (all snide digs at the king of the shooter hill, COD).

They might have done a better job tempering expectations.

Yes, it’s a beta but there are so many issues… some very central to the experience. The graphics at 30fps are subpar… I’m not talking about glitches… but the look. It’s just not what I was expecting and almost looks worse than BC2, especially with the way, overhyped Frostbite 2.0 engine. It sure doesn’t play as terribly destructible. The servers are dedicated… dedicated to having issues. Animations are hit and miss… grenade toss is terrible but the knife animation is cool. The sound is no different from Bad Company 1… solid but nothing new. Class systems are no fun… and while I knew this was the case… one side’s weapons are good and the other not. It’s a struggle to know visually when you are hit. And on, and on, and on…

… but…

… DICE got ROF selection right. The problem is you can’t use it. The single shot setting with the AR is useless because of how many hits it takes to get a kill. This segues nicely to…

… the way people play it. Snipers galore... spawn camping (love getting knifed as I wink into being)… hell, the spawn system in general is horrid. I love having an option to either spawn and run 500 miles to the action or spawn right in the middle of it and die… happy medium maybe? Players lone wolfing it everywhere in a team based game, has anyone ever heard of a mic? Funny thing… these are all complaints folks have about COD. It doesn’t really bug me here but for a game that portends to not be COD… sure feels like it.

There are good things beyond ROF… ribbons are cool… I like the XP system but I’m mixed on the weapon leveling mechanic.  I can’t tell what I have to do to unlock an attachment… and I can’t choose what to unlock. It seems like every good thing has 5 negatives, though.

And we haven’t even seen vehicles yet.

Not a fan of vehicles… not because they are overpowering… but because of how they aren’t used in the game (that and I suck at using them). Players just screw around with them too much… to the detriment of the experience. Besides, I’m playing a “shooter”… I’ll play Forza if I want to drive (which I don’t, I love shooters remember).

Battlefield 3 may turn out to be many things…

… Call of Duty killer will not be one of them.

Modern Warfare 3, it’s your turn to not disappoint.